A ruling earlier this month in the Epic v Apple case initially looked to be very positive for Epic: It scored an important victory in its lawsuit against Apple when the court declared that Apple cannot prevent app developers from linking to external purchase and payment systems, which is a very big deal. Most of the ruling actually went Apple’s way, though, including that Apple does not have a monopoly on mobile games, that it has a right to collect fees on in-app purchases, and—this is the big one—a declaration that the contract between Epic and Apple was valid and enforceable—and that Epic knowingly broke it.
Epic appealed the ruling, naturally, but it also signalled that it was ready to start mending fences. In a letter to Apple executive Phil Schiller, Epic CEO Tim Sweeney said that the developer has paid $6 million to Apple as ordered by the court, disabled Epic payments server-side, and promised to “adhere to Apple’s guidelines whenever and wherever we release products on Apple platforms.”
In return, Epic asked Apple to restore its developer account, which was suspended last year, so it could restore Fortnite to Mac and bring the iOS version back into its Unreal Engine development and testing processes.