Boyfriend Dungeon elicits an emotional attachment to its large cast of characters, but repetitive gameplay and dungeons sour the experience.
Boyfriend Dungeon has been in development for a few years, and has garnered much attention due to its massively successful Kickstarter. The game reached more than double its original funding goal, and the developers have promised to add a few more dateable characters in the future. At present, Boyfriend Dungeon is engaging, blending the aesthetic choices of visual novels and dating simulators with isometric action/adventure gameplay, similar to Hades or Death’s Door.
However, the game has a hard time balancing these genres together effectively, with only two major dungeons to explore. I found myself playing these two dungeons numerous times, solely to upgrade my individual relationship with each weapon and complete their specific character arcs.