No More Heroes is known for its stylish looks, madcap violence, and unique characters, and Travis Touchdown’s third outing into Santa Destroy is no exception. I know Travis Strikes Again exists, but that took place in a possessed game console, so it doesn’t count. No More Heroes 3 is just as crass, colorful, violent, vibrant, weird, and wonderful as its predecessors (so definitely not for kids), but it works.
It works because Grasshopper Manufacture decided it needed to be more ridiculous and outlandish. Why stop with laser sword fights with super-powered assassins when you can have mecha suit battles with boisterous alien invaders?
I know video game sequels tend to push themselves farther—to make everything bigger, fancier, and so on. So it’s understandable that No More Heroes 3 would want to up the ante over the first two games. What I wasn’t expecting is just how much it embraces its weirdness or how well it all fits together.